Class AIManager.DelayedSonicEvent
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class AIManager.DelayedSonicEvent
- Inheritance
-
AIManager.DelayedSonicEvent
- Inherited Members
Constructors
DelayedSonicEvent(float, AIEntity, float, Vector3, float)
public DelayedSonicEvent(float TickDown, AIEntity Entity, float Danger, Vector3 Pos, float Dist)
Parameters
Fields
danger
public float danger
Field Value
dist
public float dist
Field Value
entity
public AIEntity entity
Field Value
pos
public Vector3 pos
Field Value
- Vector3
tickDown
public float tickDown