Table of Contents

Class AR3_Lemon

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class AR3_Lemon : MonoBehaviour
Inheritance
AR3_Lemon

Constructors

AR3_Lemon()

public AR3_Lemon()

Fields

AudEvent_Bounce

public AudioEvent AudEvent_Bounce

Field Value

AudioEvent

AudEvent_NearMiss

public AudioEvent AudEvent_NearMiss

Field Value

AudioEvent

IFF

public int IFF

Field Value

int

InitialVel

public float InitialVel

Field Value

float

InnerSphere

public Transform InnerSphere

Field Value

Transform

LM_Bounce

public LayerMask LM_Bounce

Field Value

LayerMask

LM_Vaporize

public LayerMask LM_Vaporize

Field Value

LayerMask

Lemon

public Transform Lemon

Field Value

Transform

ParticleTrail

public Transform ParticleTrail

Field Value

Transform

SplodeOnSpawn

public List<GameObject> SplodeOnSpawn

Field Value

List<GameObject>

Methods

Start()

public void Start()