Class AR3_Lemon
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class AR3_Lemon : MonoBehaviour
- Inheritance
-
AR3_Lemon
Constructors
AR3_Lemon()
Fields
AudEvent_Bounce
public AudioEvent AudEvent_Bounce
Field Value
- AudioEvent
AudEvent_NearMiss
public AudioEvent AudEvent_NearMiss
Field Value
- AudioEvent
IFF
Field Value
- int
InitialVel
Field Value
- float
InnerSphere
public Transform InnerSphere
Field Value
- Transform
LM_Bounce
public LayerMask LM_Bounce
Field Value
- LayerMask
LM_Vaporize
public LayerMask LM_Vaporize
Field Value
- LayerMask
Lemon
Field Value
- Transform
ParticleTrail
public Transform ParticleTrail
Field Value
- Transform
SplodeOnSpawn
public List<GameObject> SplodeOnSpawn
Field Value
- List<GameObject>
Methods
Start()