Table of Contents

Class AmmoSpawner

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class AmmoSpawner : MonoBehaviour
Inheritance
AmmoSpawner

Constructors

AmmoSpawner()

public AmmoSpawner()

Fields

BackToTypesButton

public GameObject BackToTypesButton

Field Value

GameObject

ButtonList

public GameObject[] ButtonList

Field Value

GameObject[]

ButtonSet

public OptionsPanel_ButtonSet ButtonSet

Field Value

OptionsPanel_ButtonSet

ButtonText

public Text[] ButtonText

Field Value

Text[]

LoadIntoMagButton

public GameObject LoadIntoMagButton

Field Value

GameObject

NextPageButton

public GameObject NextPageButton

Field Value

GameObject

PrevPageButton

public GameObject PrevPageButton

Field Value

GameObject

SpawnAmmoBoxButton

public GameObject SpawnAmmoBoxButton

Field Value

GameObject

SpawnCartridgeButton

public GameObject SpawnCartridgeButton

Field Value

GameObject

SpawnPosition

public Transform SpawnPosition

Field Value

Transform

TopBarText

public Text TopBarText

Field Value

Text

Methods

AmmoButtonPressed(int)

public void AmmoButtonPressed(int i)

Parameters

i int

LoadIntoHeldObjects()

public void LoadIntoHeldObjects()

NextPage()

public void NextPage()

PrevPage()

public void PrevPage()

ReturnToCaliberSelection()

public void ReturnToCaliberSelection()

SpawnCartridge()

public void SpawnCartridge()