Table of Contents

Class AnimalNoiseMaker

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class AnimalNoiseMaker : FVRPhysicalObject
Inheritance
AnimalNoiseMaker
Inherited Members

Constructors

AnimalNoiseMaker()

public AnimalNoiseMaker()

Fields

BangerSplosion

public GameObject BangerSplosion

Field Value

GameObject

BangerText

public string BangerText

Field Value

string

SoundDrainSpeed

public float SoundDrainSpeed

Field Value

float

SpawnCloud

public GameObject SpawnCloud

Field Value

GameObject

SpawnOnHit

public bool SpawnOnHit

Field Value

bool

SpawnOnHitObject

public FVRObject SpawnOnHitObject

Field Value

FVRObject

UsesMultipleClips

public bool UsesMultipleClips

Field Value

bool

clips

public AudioClip[] clips

Field Value

AudioClip[]

Methods

Awake()

protected override void Awake()

FVRUpdate()

protected override void FVRUpdate()

OnCollisionEnter(Collision)

public override void OnCollisionEnter(Collision col)

Parameters

col Collision