Class AttachableFirearmPhysicalObject
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class AttachableFirearmPhysicalObject : FVRFireArmAttachment
- Inheritance
-
AttachableFirearmPhysicalObject
- Inherited Members
Constructors
AttachableFirearmPhysicalObject()
public AttachableFirearmPhysicalObject()
Fields
FA
public AttachableFirearm FA
Field Value
FlipUpVector
public bool FlipUpVector
Field Value
Methods
DoesFlipUpVector()
public override bool DoesFlipUpVector()
Returns
FVRUpdate()
protected override void FVRUpdate()
GetStockPos()
public override Transform GetStockPos()
Returns
- Transform
HasStockPos()
public override bool HasStockPos()
Returns
UpdateInteraction(FVRViveHand)
public override void UpdateInteraction(FVRViveHand hand)
Parameters
hand
FVRViveHand