Table of Contents

Class AutoMeater.AutoMeaterFireControl

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class AutoMeater.AutoMeaterFireControl
Inheritance
AutoMeater.AutoMeaterFireControl
Inherited Members

Constructors

AutoMeaterFireControl()

public AutoMeaterFireControl()

Fields

Firearms

public List<AutoMeater.AutoMeaterFirearm> Firearms

Field Value

List<AutoMeater.AutoMeaterFirearm>

Methods

DestroySystem()

public void DestroySystem()

DisruptSystem(float)

public void DisruptSystem(float f)

Parameters

f float

Init(AutoMeater)

public void Init(AutoMeater m)

Parameters

m AutoMeater

SetUseFastProjectile(bool)

public void SetUseFastProjectile(bool b)

Parameters

b bool

Tick(float, bool, float, float, float)

public void Tick(float t, bool fireAtWill, float angleToTargetHoriz, float angleToTargetVertical, float distToTarget)

Parameters

t float
fireAtWill bool
angleToTargetHoriz float
angleToTargetVertical float
distToTarget float