Class BAPBaffle
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class BAPBaffle : FVRPhysicalObject
- Inheritance
-
BAPBaffle
- Inherited Members
Constructors
BAPBaffle()
public BAPBaffle()
Fields
BaffleState
public int BaffleState
Field Value
BaffleStates
public List<GameObject> BaffleStates
Field Value
- List<GameObject>
Methods
DuplicateFromSpawnLock(FVRViveHand)
public override GameObject DuplicateFromSpawnLock(FVRViveHand hand)
Parameters
hand
FVRViveHand
Returns
- GameObject
SetState(int)
public void SetState(int s)
Parameters
s
int