Enum BallisticImpactEffectType
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public enum BallisticImpactEffectType
Fields
Generic = 0
Meat = 2
None = -1
RotMeat = 7
Sparks = 1
SparksBlue = 6
SparksGreen = 5
SparksRed = 4
Water = 3
public enum BallisticImpactEffectType
Generic = 0
Meat = 2
None = -1
RotMeat = 7
Sparks = 1
SparksBlue = 6
SparksGreen = 5
SparksRed = 4
Water = 3