Table of Contents

Class BangSnap

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class BangSnap : FVRPhysicalObject
Inheritance
BangSnap
Inherited Members

Constructors

BangSnap()

public BangSnap()

Fields

Audclip_Fizzle

public AudioClip Audclip_Fizzle

Field Value

AudioClip

Audclip_Splode

public AudioClip Audclip_Splode

Field Value

AudioClip

FizzlePrefab

public GameObject FizzlePrefab

Field Value

GameObject

FlameTrigger

public BangSnapFlameTrigger FlameTrigger

Field Value

BangSnapFlameTrigger

HitThreshold

public float HitThreshold

Field Value

float

SecondarySplodePrefab

public GameObject SecondarySplodePrefab

Field Value

GameObject

SplodePrefab

public GameObject SplodePrefab

Field Value

GameObject

Sploded

public Renderer Sploded

Field Value

Renderer

Unsploded

public Renderer Unsploded

Field Value

Renderer

Methods

Awake()

protected override void Awake()

Fizzle()

public void Fizzle()

OnCollisionEnter(Collision)

public override void OnCollisionEnter(Collision col)

Parameters

col Collision