Class Barrier
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class Barrier : FVRPhysicalObject
- Inheritance
-
Barrier
- Inherited Members
Constructors
Barrier()
public Barrier()
Fields
Navblock
public GameObject Navblock
Field Value
- GameObject
Methods
BeginInteraction(FVRViveHand)
public override void BeginInteraction(FVRViveHand hand)
Parameters
hand
FVRViveHand
EndInteraction(FVRViveHand)
public override void EndInteraction(FVRViveHand hand)
Parameters
hand
FVRViveHand
SetIsKinematicLocked(bool)
public override void SetIsKinematicLocked(bool b)
Parameters
b
bool
UpdateInteraction(FVRViveHand)
public override void UpdateInteraction(FVRViveHand hand)
Parameters
hand
FVRViveHand