Class BreakActionWeapon.BreakActionBarrel
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class BreakActionWeapon.BreakActionBarrel
- Inheritance
-
BreakActionWeapon.BreakActionBarrel
- Inherited Members
-
Constructors
BreakActionBarrel()
public BreakActionBarrel()
Fields
Chamber
public FVRFireArmChamber Chamber
Field Value
- FVRFireArmChamber
GasOutIndexBarrel
public int GasOutIndexBarrel
Field Value
- int
GasOutIndexBreach
public int GasOutIndexBreach
Field Value
- int
Hammer
Field Value
- Transform
HammerAxis
public FVRPhysicalObject.Axis HammerAxis
Field Value
- FVRPhysicalObject.Axis
HammerCocked
public float HammerCocked
Field Value
- float
HammerInterpStyle
public FVRPhysicalObject.InterpStyle HammerInterpStyle
Field Value
- FVRPhysicalObject.InterpStyle
HammerUncocked
public float HammerUncocked
Field Value
- float
HasVisibleHammer
public bool HasVisibleHammer
Field Value
- bool
IsBreachOpenForGasOut
public bool IsBreachOpenForGasOut
Field Value
- bool
Muzzle
Field Value
- Transform
MuzzleIndexBarrelFire
public int MuzzleIndexBarrelFire
Field Value
- int
MuzzleIndexBarrelSmoke
public int MuzzleIndexBarrelSmoke
Field Value
- int
m_isHammerCocked
public bool m_isHammerCocked
Field Value
- bool