Table of Contents

Class C4

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class C4 : FVRPhysicalObject
Inheritance
C4
Inherited Members

Constructors

C4()

public C4()

Fields

SpawnOnDestroy

public List<GameObject> SpawnOnDestroy

Field Value

List<GameObject>

Methods

BeginInteraction(FVRViveHand)

public override void BeginInteraction(FVRViveHand hand)

Parameters

hand FVRViveHand

Detonate()

public void Detonate()

FVRUpdate()

protected override void FVRUpdate()

OnCollisionEnter(Collision)

public override void OnCollisionEnter(Collision col)

Parameters

col Collision

SetArmed(bool)

public void SetArmed(bool a)

Parameters

a bool

Start()

protected override void Start()