Table of Contents

Class CartridgeSimulator

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class CartridgeSimulator : MonoBehaviour
Inheritance
CartridgeSimulator

Constructors

CartridgeSimulator()

public CartridgeSimulator()

Fields

AngleIncrement

public float AngleIncrement

Field Value

float

BDCC

public AnimationCurve BDCC

Field Value

AnimationCurve

EndAngle

public float EndAngle

Field Value

float

MaxVel

public float MaxVel

Field Value

float

MinVel

public float MinVel

Field Value

float

Round

public GameObject Round

Field Value

GameObject

StartAngle

public float StartAngle

Field Value

float

VelIncrement

public float VelIncrement

Field Value

float

ZeroWhichAmmo

public int ZeroWhichAmmo

Field Value

int

ZeroingMass

public float ZeroingMass

Field Value

float

ZeroingVel

public float ZeroingVel

Field Value

float

ZeroingXDim

public float ZeroingXDim

Field Value

float

Methods

GetTestVel()

public void GetTestVel()

PopulateBasics()

public void PopulateBasics()

TestVelRange()

public void TestVelRange()