Class CartridgeSimulator
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class CartridgeSimulator : MonoBehaviour
- Inheritance
-
CartridgeSimulator
Constructors
CartridgeSimulator()
public CartridgeSimulator()
Fields
AngleIncrement
public float AngleIncrement
Field Value
- float
BDCC
public AnimationCurve BDCC
Field Value
- AnimationCurve
EndAngle
Field Value
- float
MaxVel
Field Value
- float
MinVel
Field Value
- float
Round
Field Value
- GameObject
StartAngle
Field Value
- float
VelIncrement
public float VelIncrement
Field Value
- float
ZeroWhichAmmo
Field Value
- int
ZeroingMass
Field Value
- float
ZeroingVel
Field Value
- float
ZeroingXDim
Field Value
- float
Methods
GetTestVel()
PopulateBasics()
public void PopulateBasics()
TestVelRange()
public void TestVelRange()