Class ClunkSpawner
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class ClunkSpawner : MonoBehaviour
- Inheritance
-
ClunkSpawner
Constructors
ClunkSpawner()
Fields
ClunkMk3Prefab
public GameObject ClunkMk3Prefab
Field Value
- GameObject
ClunkPrefabEasy
public GameObject ClunkPrefabEasy
Field Value
- GameObject
ClunkSpawnPositions
public Transform[] ClunkSpawnPositions
Field Value
- Transform[]
NavGroup
public wwBotWurstNavPointGroup NavGroup
Field Value
- wwBotWurstNavPointGroup
Slicer
Field Value
- GameObject
SlicerSpawnPositions
public Transform[] SlicerSpawnPositions
Field Value
- Transform[]
SoldierBots_Fastbullets
public GameObject[] SoldierBots_Fastbullets
Field Value
- GameObject[]
SoldierBots_Slowbullets
public GameObject[] SoldierBots_Slowbullets
Field Value
- GameObject[]
Methods
DeleteBots()
DeleteClunks()
public void DeleteClunks()
DeleteMagazines()
public void DeleteMagazines()
PlayerDied()
ResetClunkMk3s()
public void ResetClunkMk3s()
ResetClunksEasy()
public void ResetClunksEasy()
ResetSlicers()
public void ResetSlicers()
SpawnClunkMk3s()
public void SpawnClunkMk3s()
SpawnClunksEasy()
public void SpawnClunksEasy()
SpawnSlicer()
public void SpawnSlicer()
SpawnSoldierBots_FastBullets()
public void SpawnSoldierBots_FastBullets()
SpawnSoldierBots_SlowBullets()
public void SpawnSoldierBots_SlowBullets()