Enum Cubegame.CubegameState
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public enum Cubegame.CubegameState
Fields
Ended = 3
NotPlaying = 0
PlayingWave = 2
ReloadCountdown = 1
public enum Cubegame.CubegameState
Ended = 3
NotPlaying = 0
PlayingWave = 2
ReloadCountdown = 1