Table of Contents

Class Cubegame

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class Cubegame : MonoBehaviour
Inheritance
Cubegame

Constructors

Cubegame()

public Cubegame()

Fields

Health

public float Health

Field Value

float

ItemSpawner

public GameObject ItemSpawner

Field Value

GameObject

Music

public AudioSource Music

Field Value

AudioSource

Sequence

public CubeGameWaveSequence Sequence

Field Value

CubeGameWaveSequence

SequenceSelector

public CubeGameSequenceSelectorv1 SequenceSelector

Field Value

CubeGameSequenceSelectorv1

Sequences

public CubeGameWaveSequence[] Sequences

Field Value

CubeGameWaveSequence[]

SpawnSound

public AudioSource SpawnSound

Field Value

AudioSource

Walls

public CubeSpawnWall[] Walls

Field Value

CubeSpawnWall[]

Properties

Score

public float Score { get; set; }

Property Value

float

Methods

DamagePlayer()

public void DamagePlayer()

MusicOn(bool)

public void MusicOn(bool b)

Parameters

b bool

ScorePoints(float)

public void ScorePoints(float p)

Parameters

p float

TargetDown()

public void TargetDown()