Enum DamageDealt.DamageType
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public enum DamageDealt.DamageType
Fields
Explosive = 5
Melee = 6
None = 0
Pistol = 1
SMGRifle = 3
Shotgun = 2
Support = 4
Trap = 7
public enum DamageDealt.DamageType
Explosive = 5
Melee = 6
None = 0
Pistol = 1
SMGRifle = 3
Shotgun = 2
Support = 4
Trap = 7