Table of Contents

Enum DamageDealt.DamageType

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public enum DamageDealt.DamageType

Fields

Explosive = 5
Melee = 6
None = 0
Pistol = 1
SMGRifle = 3
Shotgun = 2
Support = 4
Trap = 7