Class Drill
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class Drill : FVRPhysicalObject
- Inheritance
-
Drill
- Inherited Members
Constructors
Drill()
public Drill()
Fields
AudClipDrilling
public AudioClip AudClipDrilling
Field Value
- AudioClip
AudClipRevving
public AudioClip AudClipRevving
Field Value
- AudioClip
DrillAudio
public AudioSource DrillAudio
Field Value
- AudioSource
DrillBit
public Collider DrillBit
Field Value
- Collider
EngineSmoke
public ParticleSystem EngineSmoke
Field Value
- ParticleSystem
PerceptibleEventRange
public float PerceptibleEventRange
Field Value
PerceptibleEventVolume
public float PerceptibleEventVolume
Field Value
Sparks
public ParticleSystem Sparks
Field Value
- ParticleSystem
SpinnyBit
public Transform SpinnyBit
Field Value
- Transform
Trigger
public Transform Trigger
Field Value
- Transform
Methods
Awake()
protected override void Awake()
FVRUpdate()
protected override void FVRUpdate()
UpdateInteraction(FVRViveHand)
public override void UpdateInteraction(FVRViveHand hand)
Parameters
hand
FVRViveHand