Table of Contents

Class EncryptionBotCrystal.Crystal

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class EncryptionBotCrystal.Crystal
Inheritance
EncryptionBotCrystal.Crystal
Inherited Members

Constructors

Crystal()

public Crystal()

Fields

Active

public bool Active

Field Value

bool

Alive

public bool Alive

Field Value

bool

GO_Off

public GameObject GO_Off

Field Value

GameObject

GO_On

public GameObject GO_On

Field Value

GameObject

GO_Phys

public GameObject GO_Phys

Field Value

GameObject

Life

public float Life

Field Value

float

Splode

public GameObject Splode

Field Value

GameObject

WP

public EncryptionBotCrystalWeakPoint WP

Field Value

EncryptionBotCrystalWeakPoint

Methods

Activate()

public void Activate()

Damage(float)

public void Damage(float d)

Parameters

d float

Deactivate()

public void Deactivate()

Kill()

public void Kill()

Regrow()

public void Regrow()