Table of Contents

Class ExplosionSound

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class ExplosionSound : MonoBehaviour
Inheritance
ExplosionSound

Constructors

ExplosionSound()

public ExplosionSound()

Fields

AudioEvent_Explosion_Far

public AudioEvent AudioEvent_Explosion_Far

Field Value

AudioEvent

AudioEvent_Explosion_Near

public AudioEvent AudioEvent_Explosion_Near

Field Value

AudioEvent

DistantTailClass

public FVRTailSoundClass DistantTailClass

Field Value

FVRTailSoundClass

FireOnStart

public bool FireOnStart

Field Value

bool

IFF

public int IFF

Field Value

int

Loudness

public float Loudness

Field Value

float

NearTailClass

public FVRTailSoundClass NearTailClass

Field Value

FVRTailSoundClass

TailPitchRangeDistant

public Vector2 TailPitchRangeDistant

Field Value

Vector2

TailPitchRangeFar

public Vector2 TailPitchRangeFar

Field Value

Vector2

TailPitchRangeNear

public Vector2 TailPitchRangeNear

Field Value

Vector2

Methods

CancelSound()

public void CancelSound()

ExplodeSound()

public void ExplodeSound()