Class F18Steak
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class F18Steak : MonoBehaviour, IFVRDamageable
- Inheritance
-
F18Steak
- Implements
-
Constructors
F18Steak()
Fields
RB
Field Value
- Rigidbody
SpawnOnExplode
public List<GameObject> SpawnOnExplode
Field Value
- List<GameObject>
Methods
Damage(Damage)
public void Damage(Damage d)
Parameters
d
Damage
InitiateFlight(Vector3)
public void InitiateFlight(Vector3 tPoint)
Parameters
tPoint
Vector3
SetFlightSpeed(int)
public void SetFlightSpeed(int i)
Parameters
i
int
SetHeightRange(Vector2)
public void SetHeightRange(Vector2 v)
Parameters
v
Vector2
SetTargetPointRange(float)
public void SetTargetPointRange(float f)
Parameters
f
float
Start()