Class FVRDestroyableObject.ProgressiveDamageFX
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class FVRDestroyableObject.ProgressiveDamageFX
- Inheritance
-
FVRDestroyableObject.ProgressiveDamageFX
- Inherited Members
-
Constructors
ProgressiveDamageFX()
public ProgressiveDamageFX()
Fields
DamageThreshold
public float DamageThreshold
Field Value
- float
Effect
public ParticleSystem Effect
Field Value
- ParticleSystem
EmitRange
Field Value
- Vector2
Methods
UpdateEffect(float)
public void UpdateEffect(float percent)
Parameters
percent
float