Class FVRFireArm.GasOutEffect
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class FVRFireArm.GasOutEffect
- Inheritance
-
FVRFireArm.GasOutEffect
- Inherited Members
-
Constructors
GasOutEffect()
Fields
EffectPrefab
public GameObject EffectPrefab
Field Value
- GameObject
FollowsMuzzle
public bool FollowsMuzzle
Field Value
- bool
GasDownRate
Field Value
- float
GasPerEvent
public Vector2 GasPerEvent
Field Value
- Vector2
MaxGasRate
Field Value
- float
PSystem
public ParticleSystem PSystem
Field Value
- ParticleSystem
Parent
Field Value
- Transform
Methods
AddGas(bool)
public void AddGas(bool isSuppressed)
Parameters
isSuppressed
bool
GasUpdate(bool)
public void GasUpdate(bool BreachOpen)
Parameters
BreachOpen
bool