Table of Contents

Enum FVRFireArmMechanicalAccuracyClass

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public enum FVRFireArmMechanicalAccuracyClass

Fields

AutoRifleAntique = 35
AutoRifleMatch = 32
AutoRifleMilsurp = 34
AutoRifleModern = 33
AutoRiflePrecision = 31
AutoRifleTopEnd = 30
BarrelExtensionLong = 122
BarrelExtensionMed = 121
BarrelExtensionShort = 120
BoltActionAntique = 45
BoltActionHunting = 43
BoltActionMilsurp = 44
BoltActionModern = 42
BoltActionPrecision = 41
BoltActionTopEnd = 40
CompensatorModern = 118
CompensatorOld = 119
LauncherGrenade = 50
LauncherSmoothbore = 51
MusketAverage = 61
MusketPistol = 63
MusketPoor = 62
MusketPrecision = 60
MuzzleBrakeAvg = 111
MuzzleBrakeStrong = 112
MuzzleBrakeWeak = 110
None = 0
PistolAverage = 3
PistolCapBall = 6
PistolHighEnd = 2
PistolPoor = 4
PistolPrecision = 1
PistolTerrible = 5
SMGClosedModern = 21
SMGMilsurp = 23
SMGOpenModern = 22
SMGPrecision = 20
ShotgunAverage = 11
ShotgunPoor = 12
ShotgunPrecision = 10
ShroudModern = 130
ShroudOlder = 131
SuppressorAverage = 101
SuppressorImprovised = 105
SuppressorMini = 102
SuppressorOld = 103
SuppressorPrecision = 100
SuppressorShit = 104