Table of Contents

Class FVRFireArmRecoilProfile

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class FVRFireArmRecoilProfile : ScriptableObject
Inheritance
FVRFireArmRecoilProfile

Constructors

FVRFireArmRecoilProfile()

public FVRFireArmRecoilProfile()

Fields

HorizontalRotPerShot

public float HorizontalRotPerShot

Field Value

float

HorizontalRotPerShot_Bipodded

public float HorizontalRotPerShot_Bipodded

Field Value

float

HorizontalRotRecovery

public float HorizontalRotRecovery

Field Value

float

IsConstantRecoil

public bool IsConstantRecoil

Field Value

bool

MassDriftFactors

public Vector4 MassDriftFactors

Field Value

Vector4

MassDriftIntensity

public float MassDriftIntensity

Field Value

float

MassDriftRecoveryFactor

public float MassDriftRecoveryFactor

Field Value

float

MaxHorizontalRot

public float MaxHorizontalRot

Field Value

float

MaxHorizontalRot_Bipodded

public float MaxHorizontalRot_Bipodded

Field Value

float

MaxMassDriftMagnitude

public float MaxMassDriftMagnitude

Field Value

float

MaxMassMaxRotation

public float MaxMassMaxRotation

Field Value

float

MaxVerticalRot

public float MaxVerticalRot

Field Value

float

MaxVerticalRot_Bipodded

public float MaxVerticalRot_Bipodded

Field Value

float

RecoveryStabilizationFactors_Foregrip

public Vector4 RecoveryStabilizationFactors_Foregrip

Field Value

Vector4

RecoveryStabilizationFactors_None

public Vector4 RecoveryStabilizationFactors_None

Field Value

Vector4

RecoveryStabilizationFactors_Twohand

public Vector4 RecoveryStabilizationFactors_Twohand

Field Value

Vector4

VerticalRotPerShot

public float VerticalRotPerShot

Field Value

float

VerticalRotPerShot_Bipodded

public float VerticalRotPerShot_Bipodded

Field Value

float

VerticalRotRecovery

public float VerticalRotRecovery

Field Value

float

XYLinearMax

public float XYLinearMax

Field Value

float

XYLinearPerShot

public float XYLinearPerShot

Field Value

float

XYLinearRecovery

public float XYLinearRecovery

Field Value

float

ZLinearMax

public float ZLinearMax

Field Value

float

ZLinearPerShot

public float ZLinearPerShot

Field Value

float

ZLinearRecovery

public float ZLinearRecovery

Field Value

float