Class FVRFireArmRound.ProxyRound
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class FVRFireArmRound.ProxyRound
- Inheritance
-
FVRFireArmRound.ProxyRound
- Inherited Members
Constructors
ProxyRound()
public ProxyRound()
Fields
Class
public FireArmRoundClass Class
Field Value
Filter
public MeshFilter Filter
Field Value
- MeshFilter
GO
public GameObject GO
Field Value
- GameObject
ObjectWrapper
public FVRObject ObjectWrapper
Field Value
Renderer
public Renderer Renderer
Field Value
- Renderer