Class FVRGrenadePin
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class FVRGrenadePin : FVRPhysicalObject
- Inheritance
-
FVRGrenadePin
- Inherited Members
Constructors
FVRGrenadePin()
public FVRGrenadePin()
Fields
DieAfterTick
public bool DieAfterTick
Field Value
Grenade
public FVRGrenade Grenade
Field Value
IsSecondaryPin
public bool IsSecondaryPin
Field Value
PinPiece
public GameObject PinPiece
Field Value
- GameObject
Methods
BeginInteraction(FVRViveHand)
public override void BeginInteraction(FVRViveHand hand)
Parameters
hand
FVRViveHand
FVRUpdate()
protected override void FVRUpdate()
IsDistantGrabbable()
public override bool IsDistantGrabbable()
Returns
IsInteractable()
public override bool IsInteractable()