Delegate FVRMovementManager.TransformVelocity
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public delegate void FVRMovementManager.TransformVelocity(ref Vector3 vel, ref bool isGrounded, ref bool didChange)
Parameters
vel
Vector3
isGrounded
bool
didChange
bool
Constructors
public TransformVelocity(object @object, nint method)
Parameters
object
object
method
nint
Methods
public virtual IAsyncResult BeginInvoke(ref Vector3 vel, ref bool isGrounded, ref bool didChange, AsyncCallback callback, object @object)
Parameters
vel
Vector3
isGrounded
bool
didChange
bool
callback
AsyncCallback
object
object
Returns
- IAsyncResult
public virtual void EndInvoke(ref Vector3 vel, ref bool isGrounded, ref bool didChange, IAsyncResult result)
Parameters
vel
Vector3
isGrounded
bool
didChange
bool
result
IAsyncResult
public virtual void Invoke(ref Vector3 vel, ref bool isGrounded, ref bool didChange)
Parameters
vel
Vector3
isGrounded
bool
didChange
bool