Enum FVRPhysicalObject.ObjectToHandOverrideMode
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public enum FVRPhysicalObject.ObjectToHandOverrideMode
Fields
Direct = 1
Floating = 2
None = 0
public enum FVRPhysicalObject.ObjectToHandOverrideMode
Direct = 1
Floating = 2
None = 0