Table of Contents

Class FVRPokeyButton

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class FVRPokeyButton : FVRInteractiveObject
Inheritance
FVRPokeyButton
Inherited Members

Constructors

FVRPokeyButton()

public FVRPokeyButton()

Fields

ButtonObject

public Transform ButtonObject

Field Value

Transform

InPosition

public Vector3 InPosition

Field Value

Vector3

MessageName

public string MessageName

Field Value

string

NotYay

public AudioClip NotYay

Field Value

AudioClip

NumValue

public int NumValue

Field Value

int

OutPosition

public Vector3 OutPosition

Field Value

Vector3

PokeyTarget

public GameObject PokeyTarget

Field Value

GameObject

VolMod

public float VolMod

Field Value

float

Yay

public AudioClip Yay

Field Value

AudioClip

Methods

Awake()

protected override void Awake()

FVRUpdate()

protected override void FVRUpdate()

IsInteractable()

public override bool IsInteractable()

Returns

bool

Poke(FVRViveHand)

public override void Poke(FVRViveHand hand)

Parameters

hand FVRViveHand