Class FVRProjectile.ProjectilePayload
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class FVRProjectile.ProjectilePayload
- Inheritance
-
FVRProjectile.ProjectilePayload
- Inherited Members
-
Constructors
ProjectilePayload()
public ProjectilePayload()
Fields
IsBackwards
Field Value
- bool
IsRandomRot
Field Value
- bool
IsSubmunitionRigidbody
public bool IsSubmunitionRigidbody
Field Value
- bool
IsSubmunitionRomanCandle
public bool IsSubmunitionRomanCandle
Field Value
- bool
RBSpeed
Field Value
- Vector2
SubmunitionNumber
public int SubmunitionNumber
Field Value
- int
Submunitions
public GameObject[] Submunitions
Field Value
- GameObject[]