Class FVRProxDetonate
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class FVRProxDetonate : MonoBehaviour, IFVRDamageable
- Inheritance
-
FVRProxDetonate
- Implements
Constructors
FVRProxDetonate()
public FVRProxDetonate()
Fields
Spawns
public GameObject[] Spawns
Field Value
- GameObject[]
Methods
Damage(Damage)
public void Damage(Damage dam)
Parameters
dam
Damage