Table of Contents

Class FVRWristMenuSection_LoadScenario

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class FVRWristMenuSection_LoadScenario : FVRWristMenuSection
Inheritance
FVRWristMenuSection_LoadScenario
Inherited Members

Constructors

FVRWristMenuSection_LoadScenario()

public FVRWristMenuSection_LoadScenario()

Fields

GO_LoadScenario

public GameObject GO_LoadScenario

Field Value

GameObject

GO_NextButton

public GameObject GO_NextButton

Field Value

GameObject

GO_PrevButton

public GameObject GO_PrevButton

Field Value

GameObject

LBL_FileList

public List<Text> LBL_FileList

Field Value

List<Text>

OBS_FileList

public OptionsPanel_ButtonSet OBS_FileList

Field Value

OptionsPanel_ButtonSet

OBS_FileSortMode

public OptionsPanel_ButtonSet OBS_FileSortMode

Field Value

OptionsPanel_ButtonSet

OBS_Group

public OptionsPanel_ButtonSet OBS_Group

Field Value

OptionsPanel_ButtonSet

RootGo

public GameObject RootGo

Field Value

GameObject

TXT_FileSystemPage

public Text TXT_FileSystemPage

Field Value

Text

Methods

BTN_LoadScenario()

public void BTN_LoadScenario()

BTN_ScenarioList_NextPage()

public void BTN_ScenarioList_NextPage()

BTN_ScenarioList_PrevPage()

public void BTN_ScenarioList_PrevPage()

BTN_SelectFileByIndex(int)

public void BTN_SelectFileByIndex(int i)

Parameters

i int

BTN_Vault_SetFileListSortMode(int)

public void BTN_Vault_SetFileListSortMode(int i)

Parameters

i int

Disable()

public override void Disable()

DisplayError(string)

public void DisplayError(string s)

Parameters

s string

Enable()

public override void Enable()

IsAvailable()

public override bool IsAvailable()

Returns

bool

OnHide()

public override void OnHide()

SetScenarioGroup(int)

public void SetScenarioGroup(int i)

Parameters

i int