- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class FVRWristMenuSection_SaveScenario : FVRWristMenuSection
- Inheritance
-
FVRWristMenuSection_SaveScenario
- Inherited Members
-
Constructors
public FVRWristMenuSection_SaveScenario()
Fields
public Text ErrorConfirmText
Field Value
- Text
public Text FileNameDisplay
Field Value
- Text
public GameObject GO_NextButton
Field Value
- GameObject
public GameObject GO_PrevButton
Field Value
- GameObject
public GameObject GO_ScanSaveOverwrite
Field Value
- GameObject
public List<Text> LBL_FileList
Field Value
- List<Text>
public OptionsPanel_ButtonSet OBS_FileSortMode
Field Value
- OptionsPanel_ButtonSet
Field Value
- GameObject
Field Value
- Text
public Text TXT_FileSystemPage
Field Value
- Text
public Text TXT_ScanSaveOverwrite
Field Value
- Text
public List<Text> VaultKeyBoardKeysCaps
Field Value
- List<Text>
Methods
public void BTN_ScanSaveOverwrite()
public void BTN_ScenarioList_NextPage()
public void BTN_ScenarioList_PrevPage()
public void BTN_SelectFileByIndex(int i)
Parameters
i
int
public void BTN_Vault_KeyboardKey(string s)
Parameters
s
string
public void BTN_Vault_SetFileListSortMode(int i)
Parameters
i
int
public override void Disable()
public void DisplayMessage(string s)
Parameters
s
string
public override void Enable()
public override bool IsAvailable()
Returns
- bool
public override void OnHide()