Table of Contents

Enum FirearmAudioEventType

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public enum FirearmAudioEventType

Fields

BeltGrab = 50
BeltRelease = 51
BeltSeat = 52
BeltSettle = 53
BipodClosed = 33
BipodOpen = 32
BoltRelease = 8
BoltSlideBack = 1
BoltSlideBackHeld = 3
BoltSlideBackLocked = 4
BoltSlideForward = 0
BoltSlideForwardHeld = 2
BreachClose = 18
BreachOpen = 17
CatchOnSear = 5
ChamberManual = 42
FireSelector = 15
HammerHit = 6
HandleBack = 10
HandleBackEmpty = 41
HandleDown = 13
HandleForward = 11
HandleForwardEmpty = 40
HandleGrab = 9
HandleUp = 12
MagazineEjectRound = 29
MagazineIn = 20
MagazineInsertRound = 28
MagazineOut = 21
Prefire = 7
Safety = 14
Shots_LowPressure = 102
Shots_Main = 100
Shots_Suppressed = 101
StockClosed = 31
StockOpen = 30
TopCoverDown = 24
TopCoverRelease = 22
TopCoverUp = 23
TriggerReset = 16