Table of Contents

Class FlameThrower

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class FlameThrower : FVRFireArm
Inheritance
FlameThrower
Inherited Members

Constructors

FlameThrower()

public FlameThrower()

Fields

AirBlastCenter

public Transform AirBlastCenter

Field Value

Transform

AirBlastGo

public GameObject AirBlastGo

Field Value

GameObject

AudEvent_Extinguish

public AudioEvent AudEvent_Extinguish

Field Value

AudioEvent

AudEvent_Ignite

public AudioEvent AudEvent_Ignite

Field Value

AudioEvent

AudEvent_PilotOn

public AudioEvent AudEvent_PilotOn

Field Value

AudioEvent

AudSource_FireLoop

public AudioSource AudSource_FireLoop

Field Value

AudioSource

AudioPitchRange

public Vector2 AudioPitchRange

Field Value

Vector2

FireParticles

public ParticleSystem FireParticles

Field Value

ParticleSystem

FireWidthRange

public Vector2 FireWidthRange

Field Value

Vector2

MF2Valve

public MF2_FlamethrowerValve MF2Valve

Field Value

MF2_FlamethrowerValve

ParticleVolume

public float ParticleVolume

Field Value

float

PilotLight

public Transform PilotLight

Field Value

Transform

SizeRangeMax

public Vector2 SizeRangeMax

Field Value

Vector2

SizeRangeMin

public Vector2 SizeRangeMin

Field Value

Vector2

SpeedRangeMax

public Vector2 SpeedRangeMax

Field Value

Vector2

SpeedRangeMin

public Vector2 SpeedRangeMin

Field Value

Vector2

Trigger

public Transform Trigger

Field Value

Transform

TriggerFiringThreshold

public float TriggerFiringThreshold

Field Value

float

TriggerInterpStyle

public FVRPhysicalObject.InterpStyle TriggerInterpStyle

Field Value

FVRPhysicalObject.InterpStyle

Trigger_ForwardValue

public float Trigger_ForwardValue

Field Value

float

Trigger_RearwardValue

public float Trigger_RearwardValue

Field Value

float

UsesAirBlast

public bool UsesAirBlast

Field Value

bool

UsesAirBlastSystem

public bool UsesAirBlastSystem

Field Value

bool

UsesMF2Valve

public bool UsesMF2Valve

Field Value

bool

UsesPilotLightSystem

public bool UsesPilotLightSystem

Field Value

bool

UsesValve

public bool UsesValve

Field Value

bool

Valve

public FlameThrowerValve Valve

Field Value

FlameThrowerValve

Methods

EndInteraction(FVRViveHand)

public override void EndInteraction(FVRViveHand hand)

Parameters

hand FVRViveHand

FVRUpdate()

protected override void FVRUpdate()

Start()

protected override void Start()

UpdateFire()

public void UpdateFire()

UpdateInteraction(FVRViveHand)

public override void UpdateInteraction(FVRViveHand hand)

Parameters

hand FVRViveHand