Class FlintlockFlint
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class FlintlockFlint : FVRPhysicalObject
- Inheritance
-
FlintlockFlint
- Inherited Members
Constructors
FlintlockFlint()
public FlintlockFlint()
Fields
FlintMesh
public MeshFilter FlintMesh
Field Value
- MeshFilter
FlintMeshes
public List<Mesh> FlintMeshes
Field Value
- List<Mesh>
m_flintUses
public Vector3 m_flintUses
Field Value
- Vector3
Methods
Awake()
protected override void Awake()
SetFlintState(FlintState)
public void SetFlintState(FlintlockWeapon.FlintState f)
Parameters
UpdateState()
public void UpdateState()