Class G11RecoilingSystem
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class G11RecoilingSystem : MonoBehaviour
- Inheritance
-
G11RecoilingSystem
Constructors
G11RecoilingSystem()
public G11RecoilingSystem()
Fields
CurveSpeed
Field Value
- float
RecoilCurve_Normal
public AnimationCurve RecoilCurve_Normal
Field Value
- AnimationCurve
RecoilCurve_Powerful
public AnimationCurve RecoilCurve_Powerful
Field Value
- AnimationCurve
RecoilingPart
public Transform RecoilingPart
Field Value
- Transform
Methods
Recoil(bool)
public void Recoil(bool isPowerful)
Parameters
isPowerful
bool