Struct GameObjectWeakLink
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public struct GameObjectWeakLink
- Inherited Members
Properties
FilePath
public string FilePath { get; }
Property Value
GameObject
public GameObject GameObject { get; }
Property Value
- GameObject
Methods
OnBuild()
public void OnBuild()
Preload()
public void Preload()
ToResourcesPath(string)
public static string ToResourcesPath(string assetPath)
Parameters
assetPath
string