Class GasPumperPal
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class GasPumperPal : MonoBehaviour
- Inheritance
-
GasPumperPal
Constructors
GasPumperPal()
Fields
AudEvent_Click
public AudioEvent AudEvent_Click
Field Value
- AudioEvent
AudEvent_Load
public AudioEvent AudEvent_Load
Field Value
- AudioEvent
FlagValueWhenFueled
public int FlagValueWhenFueled
Field Value
- int
FlagWhenFueled
public string FlagWhenFueled
Field Value
- string
FueledObjects
public List<GameObject> FueledObjects
Field Value
- List<GameObject>
JerryCan
public FVRObject JerryCan
Field Value
- FVRObject
JerryCanPlacement
public Transform JerryCanPlacement
Field Value
- Transform
public Transform OffButton
Field Value
- Transform
public Transform OnButton
Field Value
- Transform
Methods
HasFuel()
Returns
- bool
Start()
TurnOff(int)
public void TurnOff(int af)
Parameters
af
int
TurnOn(int)
public void TurnOn(int af)
Parameters
af
int