Class GrenadeExplosion.LShrapnel
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class GrenadeExplosion.LShrapnel
- Inheritance
-
GrenadeExplosion.LShrapnel
- Inherited Members
Constructors
LShrapnel()
public LShrapnel()
Fields
MaxPerFrame
public int MaxPerFrame
Field Value
MaxTotal
public int MaxTotal
Field Value
Projectile
public GameObject Projectile
Field Value
- GameObject
VelRange
public Vector2 VelRange
Field Value
- Vector2