Class GronchHatCase
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class GronchHatCase : FVRPhysicalObject
- Inheritance
-
GronchHatCase
- Inherited Members
Constructors
GronchHatCase()
public GronchHatCase()
Fields
CaseLidRots
public Vector2 CaseLidRots
Field Value
- Vector2
FXPoint
public Transform FXPoint
Field Value
- Transform
HID
public string HID
Field Value
KeyTarget
public Transform KeyTarget
Field Value
- Transform
Lid
public Transform Lid
Field Value
- Transform
SpawnOnAlreadyHave
public GameObject SpawnOnAlreadyHave
Field Value
- GameObject
SpawnOnUnlock
public GameObject SpawnOnUnlock
Field Value
- GameObject
SpawnPoint
public Transform SpawnPoint
Field Value
- Transform
Methods
FVRUpdate()
protected override void FVRUpdate()