Class GunCase_Latch
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class GunCase_Latch : FVRInteractiveObject, IFVRDamageable
- Inheritance
-
GunCase_Latch
- Implements
- Inherited Members
Constructors
GunCase_Latch()
public GunCase_Latch()
Fields
LatchOpen
public AudioEvent LatchOpen
Field Value
Methods
Awake()
protected override void Awake()
Damage(Damage)
public void Damage(Damage d)
Parameters
d
Damage
IsOpen()
public bool IsOpen()
Returns
Reset()
public void Reset()
SimpleInteraction(FVRViveHand)
public override void SimpleInteraction(FVRViveHand hand)
Parameters
hand
FVRViveHand