Table of Contents

Class HCB

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class HCB : FVRFireArm
Inheritance
HCB
Inherited Members

Constructors

HCB()

public HCB()

Fields

AudEvent_Char

public AudioEvent AudEvent_Char

Field Value

AudioEvent

AudEvent_Fire

public AudioEvent AudEvent_Fire

Field Value

AudioEvent

AudEvent_PowerOn

public AudioEvent AudEvent_PowerOn

Field Value

AudioEvent

AudEvent_PowerOut

public AudioEvent AudEvent_PowerOut

Field Value

AudioEvent

AudEvent_SledComplete

public AudioEvent AudEvent_SledComplete

Field Value

AudioEvent

AudEvent_SledStart

public AudioEvent AudEvent_SledStart

Field Value

AudioEvent

AudEvent_Spark

public AudioEvent AudEvent_Spark

Field Value

AudioEvent

AudSource_Sizzle

public AudioSource AudSource_Sizzle

Field Value

AudioSource

BoltHolder

public Transform BoltHolder

Field Value

Transform

BoltPrefab

public GameObject BoltPrefab

Field Value

GameObject

Chamber

public FVRFireArmChamber Chamber

Field Value

FVRFireArmChamber

HolderRotRange

public Vector2 HolderRotRange

Field Value

Vector2

PSystem

public ParticleSystem PSystem

Field Value

ParticleSystem

PSystem_Sparks

public ParticleSystem PSystem_Sparks

Field Value

ParticleSystem

Rollers

public List<Transform> Rollers

Field Value

List<Transform>

Sled

public Transform Sled

Field Value

Transform

SledLerpSpeed

public float SledLerpSpeed

Field Value

float

SledPos_Forward

public Transform SledPos_Forward

Field Value

Transform

SledPos_Rearward

public Transform SledPos_Rearward

Field Value

Transform

StringTargets

public List<Transform> StringTargets

Field Value

List<Transform>

Strings

public List<Transform> Strings

Field Value

List<Transform>

Trigger

public Transform Trigger

Field Value

Transform

TriggerRotRange

public Vector2 TriggerRotRange

Field Value

Vector2

Methods

Awake()

protected override void Awake()

EndInteraction(FVRViveHand)

public override void EndInteraction(FVRViveHand hand)

Parameters

hand FVRViveHand

FVRUpdate()

protected override void FVRUpdate()

Start()

protected override void Start()

UpdateInteraction(FVRViveHand)

public override void UpdateInteraction(FVRViveHand hand)

Parameters

hand FVRViveHand