Class HG_Zone
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class HG_Zone : MonoBehaviour
- Inheritance
-
HG_Zone
Constructors
HG_Zone()
Fields
DebugView
Field Value
- bool
Indicator
public Transform Indicator
Field Value
- Transform
PlayerSpawnPoint
public Transform PlayerSpawnPoint
Field Value
- Transform
SpawnPoints_Defense
public List<Transform> SpawnPoints_Defense
Field Value
- List<Transform>
SpawnPoints_Offense
public List<Transform> SpawnPoints_Offense
Field Value
- List<Transform>
TargetPoints
public List<Transform> TargetPoints
Field Value
- List<Transform>