Table of Contents

Class HairsprayCan

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class HairsprayCan : FVRPhysicalObject, IFVRDamageable
Inheritance
HairsprayCan
Implements
Inherited Members

Constructors

HairsprayCan()

public HairsprayCan()

Fields

AudClip_Fire

public AudioClip AudClip_Fire

Field Value

AudioClip

AudClip_Spray

public AudioClip AudClip_Spray

Field Value

AudioClip

AudEvent_Head

public AudioEvent AudEvent_Head

Field Value

AudioEvent

AudEvent_Rattle

public AudioEvent AudEvent_Rattle

Field Value

AudioEvent

AudEvent_Tail

public AudioEvent AudEvent_Tail

Field Value

AudioEvent

AudSource_Loop

public AudioSource AudSource_Loop

Field Value

AudioSource

Filltag

public string Filltag

Field Value

string

IgnitorTrigger

public GameObject IgnitorTrigger

Field Value

GameObject

LM_sprayCast

public LayerMask LM_sprayCast

Field Value

LayerMask

Muzzle

public Transform Muzzle

Field Value

Transform

PSystem_Spray

public ParticleSystem PSystem_Spray

Field Value

ParticleSystem

Proj_Fire

public GameObject Proj_Fire

Field Value

GameObject

RattleHeight

public float RattleHeight

Field Value

float

RattleRadius

public float RattleRadius

Field Value

float

Splode

public GameObject Splode

Field Value

GameObject

SprayAngle

public float SprayAngle

Field Value

float

SprayDistance

public float SprayDistance

Field Value

float

Tip

public Transform Tip

Field Value

Transform

TipRange

public Vector2 TipRange

Field Value

Vector2

ballviz

public Transform ballviz

Field Value

Transform

Methods

Damage(Damage)

public void Damage(Damage d)

Parameters

d Damage

EndInteraction(FVRViveHand)

public override void EndInteraction(FVRViveHand hand)

Parameters

hand FVRViveHand

FVRUpdate()

protected override void FVRUpdate()

Ignite()

public void Ignite()

UpdateInteraction(FVRViveHand)

public override void UpdateInteraction(FVRViveHand hand)

Parameters

hand FVRViveHand