Class HairsprayCan
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class HairsprayCan : FVRPhysicalObject, IFVRDamageable
- Inheritance
-
HairsprayCan
- Implements
- Inherited Members
Constructors
HairsprayCan()
public HairsprayCan()
Fields
AudClip_Fire
public AudioClip AudClip_Fire
Field Value
- AudioClip
AudClip_Spray
public AudioClip AudClip_Spray
Field Value
- AudioClip
AudEvent_Head
public AudioEvent AudEvent_Head
Field Value
AudEvent_Rattle
public AudioEvent AudEvent_Rattle
Field Value
AudEvent_Tail
public AudioEvent AudEvent_Tail
Field Value
AudSource_Loop
public AudioSource AudSource_Loop
Field Value
- AudioSource
Filltag
public string Filltag
Field Value
IgnitorTrigger
public GameObject IgnitorTrigger
Field Value
- GameObject
LM_sprayCast
public LayerMask LM_sprayCast
Field Value
- LayerMask
Muzzle
public Transform Muzzle
Field Value
- Transform
PSystem_Spray
public ParticleSystem PSystem_Spray
Field Value
- ParticleSystem
Proj_Fire
public GameObject Proj_Fire
Field Value
- GameObject
RattleHeight
public float RattleHeight
Field Value
RattleRadius
public float RattleRadius
Field Value
Splode
public GameObject Splode
Field Value
- GameObject
SprayAngle
public float SprayAngle
Field Value
SprayDistance
public float SprayDistance
Field Value
Tip
public Transform Tip
Field Value
- Transform
TipRange
public Vector2 TipRange
Field Value
- Vector2
ballviz
public Transform ballviz
Field Value
- Transform
Methods
Damage(Damage)
public void Damage(Damage d)
Parameters
d
Damage
EndInteraction(FVRViveHand)
public override void EndInteraction(FVRViveHand hand)
Parameters
hand
FVRViveHand
FVRUpdate()
protected override void FVRUpdate()
Ignite()
public void Ignite()
UpdateInteraction(FVRViveHand)
public override void UpdateInteraction(FVRViveHand hand)
Parameters
hand
FVRViveHand