Class HandCopter
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class HandCopter : FVRPhysicalObject
- Inheritance
-
HandCopter
- Inherited Members
Constructors
HandCopter()
public HandCopter()
Fields
AudSource_Rotor
public AudioSource AudSource_Rotor
Field Value
- AudioSource
MaxForce
public float MaxForce
Field Value
MaxSpeed
public float MaxSpeed
Field Value
RockerButton
public Transform RockerButton
Field Value
- Transform
RotorHinge
public HingeJoint RotorHinge
Field Value
- HingeJoint
SpinRBs
public List<Rigidbody> SpinRBs
Field Value
- List<Rigidbody>
Trigger
public Transform Trigger
Field Value
- Transform
TriggerAxis
public FVRPhysicalObject.Axis TriggerAxis
Field Value
TriggerInterpStyle
public FVRPhysicalObject.InterpStyle TriggerInterpStyle
Field Value
TriggerVars
public Vector2 TriggerVars
Field Value
- Vector2
Methods
EndInteraction(FVRViveHand)
public override void EndInteraction(FVRViveHand hand)
Parameters
hand
FVRViveHand
FVRFixedUpdate()
protected override void FVRFixedUpdate()
OnDestroy()
public override void OnDestroy()
Start()
protected override void Start()
TransformVel(ref Vector3, ref bool, ref bool)
public void TransformVel(ref Vector3 vel, ref bool isGrounded, ref bool didChange)
Parameters
UpdateInteraction(FVRViveHand)
public override void UpdateInteraction(FVRViveHand hand)
Parameters
hand
FVRViveHand