Table of Contents

Class HandCopter

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class HandCopter : FVRPhysicalObject
Inheritance
HandCopter
Inherited Members

Constructors

HandCopter()

public HandCopter()

Fields

AudSource_Rotor

public AudioSource AudSource_Rotor

Field Value

AudioSource

MaxForce

public float MaxForce

Field Value

float

MaxSpeed

public float MaxSpeed

Field Value

float

RockerButton

public Transform RockerButton

Field Value

Transform

RotorHinge

public HingeJoint RotorHinge

Field Value

HingeJoint

SpinRBs

public List<Rigidbody> SpinRBs

Field Value

List<Rigidbody>

Trigger

public Transform Trigger

Field Value

Transform

TriggerAxis

public FVRPhysicalObject.Axis TriggerAxis

Field Value

FVRPhysicalObject.Axis

TriggerInterpStyle

public FVRPhysicalObject.InterpStyle TriggerInterpStyle

Field Value

FVRPhysicalObject.InterpStyle

TriggerVars

public Vector2 TriggerVars

Field Value

Vector2

Methods

EndInteraction(FVRViveHand)

public override void EndInteraction(FVRViveHand hand)

Parameters

hand FVRViveHand

FVRFixedUpdate()

protected override void FVRFixedUpdate()

OnDestroy()

public override void OnDestroy()

Start()

protected override void Start()

TransformVel(ref Vector3, ref bool, ref bool)

public void TransformVel(ref Vector3 vel, ref bool isGrounded, ref bool didChange)

Parameters

vel Vector3
isGrounded bool
didChange bool

UpdateInteraction(FVRViveHand)

public override void UpdateInteraction(FVRViveHand hand)

Parameters

hand FVRViveHand