Class HandCrankFrankCrank
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class HandCrankFrankCrank : FVRInteractiveObject
- Inheritance
-
HandCrankFrankCrank
- Inherited Members
Constructors
HandCrankFrankCrank()
public HandCrankFrankCrank()
Fields
Gun
public OpenBoltReceiver Gun
Field Value
GunBarrels
public Transform GunBarrels
Field Value
- Transform
YUpTarget
public Transform YUpTarget
Field Value
- Transform
m_isCrankHeld
public bool m_isCrankHeld
Field Value
Methods
Awake()
protected override void Awake()
BeginInteraction(FVRViveHand)
public override void BeginInteraction(FVRViveHand hand)
Parameters
hand
FVRViveHand
CrankGun(float)
public void CrankGun(float crank)
Parameters
crank
float
FVRUpdate()
protected override void FVRUpdate()
UpdateInteraction(FVRViveHand)
public override void UpdateInteraction(FVRViveHand hand)
Parameters
hand
FVRViveHand