Table of Contents

Class HandCrankFrankCrank

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class HandCrankFrankCrank : FVRInteractiveObject
Inheritance
HandCrankFrankCrank
Inherited Members

Constructors

HandCrankFrankCrank()

public HandCrankFrankCrank()

Fields

Gun

public OpenBoltReceiver Gun

Field Value

OpenBoltReceiver

GunBarrels

public Transform GunBarrels

Field Value

Transform

YUpTarget

public Transform YUpTarget

Field Value

Transform

m_isCrankHeld

public bool m_isCrankHeld

Field Value

bool

Methods

Awake()

protected override void Awake()

BeginInteraction(FVRViveHand)

public override void BeginInteraction(FVRViveHand hand)

Parameters

hand FVRViveHand

CrankGun(float)

public void CrankGun(float crank)

Parameters

crank float

FVRUpdate()

protected override void FVRUpdate()

UpdateInteraction(FVRViveHand)

public override void UpdateInteraction(FVRViveHand hand)

Parameters

hand FVRViveHand