Table of Contents

Class IllumParachute

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class IllumParachute : MonoBehaviour, IFVRDamageable
Inheritance
IllumParachute
Implements

Constructors

IllumParachute()

public IllumParachute()

Fields

ALight

public Light ALight

Field Value

Light

BrightnessOverTime

public AnimationCurve BrightnessOverTime

Field Value

AnimationCurve

Flare

public GameObject Flare

Field Value

GameObject

LM_ground

public LayerMask LM_ground

Field Value

LayerMask

Payloads

public List<GameObject> Payloads

Field Value

List<GameObject>

Methods

Damage(Damage)

public void Damage(Damage d)

Parameters

d Damage

OnCollisionEnter(Collision)

public void OnCollisionEnter(Collision collision)

Parameters

collision Collision