Enum ItemSpawnerID.ESubCategory
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public enum ItemSpawnerID.ESubCategory
Fields
AntiMaterial = 14
AssaultRifle = 11
AutomaticPistol = 1
Backpack = 45
BangerJunk = 48
Barrier = 63
BattleRifle = 12
Bayonet = 46
Bipods = 54
BoltActionPistol = 42
BoltActionRifle = 13
BreakActionShotgun = 4
BreechloadingHandgun = 33
BreechloadingRifle = 52
Carbine = 10
Decorative = 24
Derringer = 51
DestructibleTarget = 65
Exotic = 62
FarmTools = 40
Firework = 32
Foregrip = 43
Furniture = 67
Garage = 36
GoofyMelee = 39
Grenade = 15
GrenadeLaunchers = 58
Horseshoe = 30
Improvised = 26
IronSight = 18
Laser_Light = 22
LeverActionHandgun = 34
LeverActionRifle = 9
LeverActionShotgun = 35
LocomotionGuns = 60
MF_Demo = 103
MF_Engineer = 105
MF_Generic = 109
MF_Heavy = 104
MF_Medic = 106
MF_Pyro = 102
MF_Scout = 100
MF_Sniper = 107
MF_Soldier = 101
MF_Spy = 108
MachinePistol = 3
Machinegun = 16
MagazineFedShotgun = 6
Magnifier_Scope = 20
Medieval = 38
MuzzleAdapters = 56
MuzzleBrakes = 55
MuzzleLoadedPistol = 50
MuzzleLoadedRifle = 53
None = 0
Ordnance = 17
PDW = 8
PowerTools = 37
Primitive = 68
Prop = 66
RailAdapter = 23
RailHat = 49
ReflexSight = 19
RemoteExplosives = 61
Revolver = 2
RocketMissileLaunchers = 59
SMG = 7
Shields = 41
Sosigguns = 57
SteelTarget = 64
Stock = 44
Suppressor = 21
Tactical = 25
Target = 29
Thrown = 27
TippyToy = 31
TubeFedShotgun = 5
UnderBarrelWeapon = 47
Utility = 28